

So what's the deal with the zombie soldiers being Doomguy's height or taller? My best theory is that argent possession/corruption makes one not only stronger but physically larger as well. If we said Doomguy was 6'4-6'6 earlier, that makes the betrayer about 6'8-6'10.Īgain unless those regular human soldiers and the deag are insanely short, Doomguy is about 6'6 give or take which is low-end average NBA height. Since Doomguy comes to about the top of the betrayers ears, that makes the betrayer roughly 4 inches taller than Doomguy. Here's a great ingame example, which shows the betrayer being decently taller than Doomguy. If we say Deag is 5'8-5'10, that's making Doomguy closer to about 6'6.
#Archvile doom eternal full
Despite this, he has a full head over the Deag.which means at least 8 inches bear minimum. The Night Sentinels are probably averaging 6'6-6'8+ all together from this second photo. Relative to the Night Sentinels, Doomguy is average or even perhaps below average relative to the soldiers on his left. While this one is a drawing, everyone in the frame is on equal ground and we can see the Deag and regular townspeople are *far* shorter than the Night Sentinels, despite the fact the Deag is closer to the front. If we say these guys are solid 6 footers, that makes Doomguy 6'4 at the very least. Doomguy has about 4+ inches on them but probably closer to 6 inches. So in this first image all three of them are standing fairly upright and *about* the same distance from the camera. I'm using this website to help us compare => There's plenty more examples, and we can look at those later to compare and contrast. If you keep moving, the Tyrant isn’t a very challenging enemy.I think these 3 examples could help us get another relative idea, perhaps one closer to what the developers actually intended. Stay back and use double-dashes to avoid his attacks.Use double Frag Grenades, Ice Bomb, and Lock-On Burst to rapidly kill them. Tyrants are very slow, and turn slowly.Keep moving until all other enemies are taken care of, they face off against the Marauder 1-on-1.While faltered, one BFG shot will kill them instantly.


Use Plasma Rifle to disable the Shield, then use the Lock-On Burst Rocket Launcher to damage him extremely quickly.Blood Punch does extra damage to the Sled.When it is destroyed, you will permanently disable its rockets / shield. Aim for the Sled first - use the Ballista to accurately shoot the sled.Use Mobile Turret - Chaingun will put them in a Glory Kill state faster.Use Ice Bombs to slow them down and unlock the weaken upgrade. Save the BFG / Crucible Sword to kill them as quickly as possible.Use Blood Punch to break their fire shield.Use the Super Shotgun at close-range to cause them to falter while summoning.Lock-On Burst is a great way to quickly kill them and beat their unpredictable movement.
